SpeedGrade hides my completed render?


i've been working on grading project night (and day) , tried rendering h.264 several times.  however, when render, completes , quicktime file hidden.  haven't been able view of files i've attempted export (this 5th time, tweaking render settings little bit each time).  speedgrade has eaten on 100gigs of harddrive, by  hiding completed exports.  i've checked /applications/speedgrade/contents/macos , aren't there.   haven't had speedgrade crash on consistent basis while rendering.  1 else experiencing problem?

here's log file recent render.  same thing happened.

 

2013-03-23 [ build 6.0.4x18 / 2012-09-11 ]

machine:   ethan-daytons-macbook-pro.local in domain

user:      essdayton

mode:      64-bit

display:   display not detectable

driver:    driver not detectable

cpu:       name: intel(r) core(tm) i7 cpu m 620 @ 2.67ghz

           model: 37, family: 6, stepping: 5

           total threads: 4

           features: mmx sse sse2 sse3 ssse3 sse4.1 sse4.2 aes popcnt rdtscp

base path: /applications/adobe speedgrade cs6/adobe speedgrade cs6.app/contents/macos/bin/

arguments: "/applications/adobe speedgrade cs6/adobe speedgrade cs6.app/contents/macos/bin/sgmacosx"

 

 

15:05:52 [irlog]           logfile initialized

15:05:52 [globalsettings]  loading user settings /users/essdayton/documents/adobe/speedgrade/6.0/settings/user_settings.xml

15:05:52 [disystem]        initializing di system application object...

15:05:52 [disystem]        adobe speedgrade cs6

15:05:52 [amtmodule]       initializing

15:05:52 [amtmodule]       starting background task

15:05:52 [amtmodule]       background task running

15:05:52 [videomodes]      total video modes returned os: 22

15:05:52 [videomodes]      current mode: 1 (1680 x 1050, 32 bpp, 0 hz)

15:05:52 [iros]            resources loaded /applications/adobe speedgrade cs6/adobe speedgrade cs6.app/contents/macos/resources/resources.irf

15:05:52 [iros]            possible locales: 28 licensed, 5 effective

15:05:52 [iros]            localized string table en_us loaded successfully

15:05:53 [opengl]          initializing opengl...

15:05:53 [opengl]          vendor: nvidia corporation

15:05:53 [opengl]          renderer: nvidia geforce gt 330m opengl engine

15:05:53 [opengl]          version: 2.1 nvidia-8.10.44 304.10.65f03

15:05:56 [soundsubsystem]  initialized sound subsystem.

15:05:56 [soundsubsystem]  2 sound driver(s) available:

15:05:56 [soundsubsystem]    driver "no sound" has 1 device(s):

15:05:56 [soundsubsystem]      driver 0 - device 0: "(null)"

15:05:56 [soundsubsystem]    driver "core audio" has 1 device(s):

15:05:56 [soundsubsystem]      driver 1 - device 0: "built-in output"

15:05:56 [soundsubsystem]  using sound driver 'core audio' - device:

15:05:56 [soundsubsystem]            built-in output (stereo)

15:05:56 [playbackengine]  cache setup (ram)

15:05:56 [playbackengine]    physical  8192mb

15:05:56 [playbackengine]    available 8192mb

15:05:56 [playbackengine]    useable   8192mb

15:05:56 [playbackengine]    cache:    4096mb

15:05:59 [headlights]      initializing apip...

15:05:59 [headlights]      apip inactive , in activated mode

15:06:01 [amtmodule]       entering idle state

15:06:09 [amtmodule]       background task has finished

16:26:52 [iros]            cleaning , exiting sanely....

16:26:53 [amtmodule]       shutting down

16:26:53 [oglextensions]   opengl extensions queried (in no particular order):

16:26:53 [oglextensions]     gl_arb_half_float_pixel: supported

16:26:53 [oglextensions]     gl_arb_texture_float: supported

16:26:53 [oglextensions]     gl_nv_texture_rectangle: unsupported

16:26:53 [oglextensions]     gl_ext_pixel_buffer_object: unsupported

16:26:53 [oglextensions]     gl_arb_pixel_buffer_object: supported

16:26:53 [oglextensions]     gl_arb_fragment_program: supported

16:26:53 [oglextensions]     gl_ext_texture_rectangle: supported

16:26:53 [globalsettings]  last object uid: 0x0005ba91

16:26:53 [irlog]           closing log file

 

 

03/23/13



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