SpeedGrade hides my completed render?
i've been working on grading project night (and day) , tried rendering h.264 several times. however, when render, completes , quicktime file hidden. haven't been able view of files i've attempted export (this 5th time, tweaking render settings little bit each time). speedgrade has eaten on 100gigs of harddrive, by hiding completed exports. i've checked /applications/speedgrade/contents/macos , aren't there. haven't had speedgrade crash on consistent basis while rendering. 1 else experiencing problem?
here's log file recent render. same thing happened.
2013-03-23 [ build 6.0.4x18 / 2012-09-11 ]
machine: ethan-daytons-macbook-pro.local in domain
user: essdayton
mode: 64-bit
display: display not detectable
driver: driver not detectable
cpu: name: intel(r) core(tm) i7 cpu m 620 @ 2.67ghz
model: 37, family: 6, stepping: 5
total threads: 4
features: mmx sse sse2 sse3 ssse3 sse4.1 sse4.2 aes popcnt rdtscp
base path: /applications/adobe speedgrade cs6/adobe speedgrade cs6.app/contents/macos/bin/
arguments: "/applications/adobe speedgrade cs6/adobe speedgrade cs6.app/contents/macos/bin/sgmacosx"
15:05:52 [irlog] logfile initialized
15:05:52 [globalsettings] loading user settings /users/essdayton/documents/adobe/speedgrade/6.0/settings/user_settings.xml
15:05:52 [disystem] initializing di system application object...
15:05:52 [disystem] adobe speedgrade cs6
15:05:52 [amtmodule] initializing
15:05:52 [amtmodule] starting background task
15:05:52 [amtmodule] background task running
15:05:52 [videomodes] total video modes returned os: 22
15:05:52 [videomodes] current mode: 1 (1680 x 1050, 32 bpp, 0 hz)
15:05:52 [iros] resources loaded /applications/adobe speedgrade cs6/adobe speedgrade cs6.app/contents/macos/resources/resources.irf
15:05:52 [iros] possible locales: 28 licensed, 5 effective
15:05:52 [iros] localized string table en_us loaded successfully
15:05:53 [opengl] initializing opengl...
15:05:53 [opengl] vendor: nvidia corporation
15:05:53 [opengl] renderer: nvidia geforce gt 330m opengl engine
15:05:53 [opengl] version: 2.1 nvidia-8.10.44 304.10.65f03
15:05:56 [soundsubsystem] initialized sound subsystem.
15:05:56 [soundsubsystem] 2 sound driver(s) available:
15:05:56 [soundsubsystem] driver "no sound" has 1 device(s):
15:05:56 [soundsubsystem] driver 0 - device 0: "(null)"
15:05:56 [soundsubsystem] driver "core audio" has 1 device(s):
15:05:56 [soundsubsystem] driver 1 - device 0: "built-in output"
15:05:56 [soundsubsystem] using sound driver 'core audio' - device:
15:05:56 [soundsubsystem] built-in output (stereo)
15:05:56 [playbackengine] cache setup (ram)
15:05:56 [playbackengine] physical 8192mb
15:05:56 [playbackengine] available 8192mb
15:05:56 [playbackengine] useable 8192mb
15:05:56 [playbackengine] cache: 4096mb
15:05:59 [headlights] initializing apip...
15:05:59 [headlights] apip inactive , in activated mode
15:06:01 [amtmodule] entering idle state
15:06:09 [amtmodule] background task has finished
16:26:52 [iros] cleaning , exiting sanely....
16:26:53 [amtmodule] shutting down
16:26:53 [oglextensions] opengl extensions queried (in no particular order):
16:26:53 [oglextensions] gl_arb_half_float_pixel: supported
16:26:53 [oglextensions] gl_arb_texture_float: supported
16:26:53 [oglextensions] gl_nv_texture_rectangle: unsupported
16:26:53 [oglextensions] gl_ext_pixel_buffer_object: unsupported
16:26:53 [oglextensions] gl_arb_pixel_buffer_object: supported
16:26:53 [oglextensions] gl_arb_fragment_program: supported
16:26:53 [oglextensions] gl_ext_texture_rectangle: supported
16:26:53 [globalsettings] last object uid: 0x0005ba91
16:26:53 [irlog] closing log file
03/23/13
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